Skip to main content

Mission Impossible: Dead Reckoning


I’m very fond of the recent Mission Impossible films. From Ghost Protocol onwards, they seem to have cracked a perfect action movie formula, with gossamer-thin narrative providing just enough drive to string the action set-pieces together. Tom Cruise plays super spy Ethan Hunt with enough earnest intensity to convince you that whatever MacGuffin he’s hunting is Vitally Important, and enough flashes of goofy comedy to keep him sympathetic.

Dead Reckoning, continues the tradition, throwing Tom Cruise and his likeable crew of sidekicks into an adventure involving a sentient AI bent on world domination, which results in (among other things) a terrific car chase through the streets of Rome and an extended climax on the runaway Orient Express. Hayley Atwell joins the cast as a glamorous international thief, Simon Pegg reprises his role as the nervy but dependable Benjie, and Ving Rhames just sits around being Ving Rhames, which is fine by me. (Though if you know him only for being rumbly and avuncular in these films you should check out Scorsese’s Bringing Out The Dead - he’s amazing.) Rebecca Ferguson also returns as the enigmatic Isla Faust (and gets a tad short-changed by the script, I fear).

But - slightly worryingly - this time the plot seems to be striving for something a bit deeper than the previous instalments. There’s a lot of exposition - a LOT of exposition - but basically what it all boils down to is a sort of cyberpunk Lord of the Rings: everyone is after an all-powerful key which will grant access the rogue AI, but whichever side gets it will use it to try and control the thing: only Ethan Hunt is determined to destroy it. But lurking behind that there’s a hint of some kind of theological subtext - the key is literally a gold crucifix, and Hunt has several speeches where he asks people to give up all they have and follow him - in the most powerful of these, he’s framed against a window which makes the shape of a large cross behind his head.

It’s all weighty stuff, and I’m still not sure exactly what it was driving at. But who cares? I always knew what Tom Cruise was driving at as he steered his souped-up Fiat 500 down Roman alleyways or his motorbike off the top of mountains, because Chris McQuarrie stages action sequences with an eye for geography that puts most modern action directors to shame. There’s plenty of humour in those scenes too - the car chase in particular features some fine screwball comedy moments, while there’s something of Buster Keaton and Harold Lloyd about the train stuff. And in the quieter moments there are still a lot of great shots - I liked the one where Hayley Atwell’s face is seen reflected in the glass top of a policeman’s desk while he lays out all her fake passports on it. 

And those are the bits that stick in my memory, while the plot is already fading, as the plots of all the other Missions Impossible have faded. I can’t for the life of me remember now in which of those films Ethan Hunt had to free climb up the Burj Khalifa, or burgle an underwater vault while holding his breath, or why those things seemed so nail-bitingly important in context. Pretty soon I won’t recall which one featured the Alpine motorbike jump, or Pom Klementieff gleefully demolishing fleets of Italian police cars in her APC. But I don’t mean that in a bad way at all. Forgettability is a positive thing in a certain type of lightweight film, because it makes them endlessly re-watchable.

Comments

Popular posts from this blog

Lord of the Rings 7: Minas Tirith

'This is not a work which many adults will read through more than once,' claimed the historical novelist Alfred Duggan, reviewing The Lord of the Rings when it was published. But I've read it through LOADS of times and now I'm blogging my latest re-read, so what did he know? And so we come to Minas Tirith, Tower of Guard, citadel of Gondor, seven tiers of fancy white fortifications built against a buttress of Mount Mindolluin, with the Tower of Ecthelion rising a thousand feet above the plain. It seems to me the template on which a whole genre of knock-off fantasy cities has been based - I guess Robert E Howard and people wrote about such places before Tolkien, and perhaps there were cities of equal grandeur on Barsoom, but when concept art threads on Instagram throw up unlikely gold and marble castles built on mountaintops and over waterfalls they always look distinctly Minas Tirithy to me. I'm wondering now if London in Mortal Engines was subconsciously echoin

Thunder City

This September Scholastic will be publishing my new novel set in the world of Mortal Engines . Here’s the cover, created (like all the others in the series) by Ian McQue . The rule I set for myself when I was writing this one was that it shouldn’t feature any of the people or places from previous Mortal Engines books. So  Thunder Cit y takes place just over a century before the original book, when the town-eat-town world of Traction Cities is slightly less ruthless than it will become later, and none of the characters from the original quartet has even been born yet. (I suppose Mr Shrike must be bimbling about somewhere, but he’s still just yer basic implacable killing machine at this point so there’s not much point in paying him a visit). So hopefully this new take will be accessible to people who’ve never read Mortal Engines , and hopefully people who have read it will enjoy an adventure set in the same world. My pen and ink drawing of the Traction City of Thorbury,  after a painti

Railhead A-Z

In order to save my website it became necessary to destroy it. Before I pulled the plug I rescued the longest post on my old blog. Here it is, like the lone survivor of a shipwreck: my A-Z guide to the ideas behind my novel Railhead. At the time it was written, Railhead had just been published. I'll be putting up some posts about the sequels, Black Light Express and Station Zero , in the coming days. Railhead cover art by Ian McQue A  is for Alternative Forms of Transport ‘What I need,’ I thought, when I’d been struggling on and off for a few years with my space epic (working title, ‘Space Epic’) ‘is an alternative to spaceships…’ I’ve always enjoyed space stories. I first started reading science fiction back in 1977, when the original Star Wars film made me realise that outer space could be just as good a backdrop for fantasy as Tolkien-esque worlds of myth and legend. (Actually, I didn’t see Star Wars until 1978, but its bow-wave of publicity hit these shores the p